Following tutorial shows 2 fast and efficient technics of cutting out skies or other things.
The Extract Plugin/Filter can be found Here at :
for windows : http://www.adobe.com/support/downloads/detail.jsp?ftpID=4048
for mac : http://www.adobe.com/support/downloads/detail.jsp?ftpID=4047
Do no hesitate to ask questions, request tutorials or comment !
M!ke
Welcome to this blog, It is mainly dedicated to Cinema4d, VrayC4D and Photoshop. What you will find here is C.O.F.F.E.E scripts, Xpresso helpers, Photoshop scripts and some plugins. Maybe some objects or other stuff here and there. However, there is no real limit to what can be found in this place.
May 25, 2011
May 24, 2011
Some work
Here are samples of past work done with Asymetrie.
This one is full VrayForC4D except room modeling that was done by a colleague.
For the two following, I've only done the postwork job : adding, vegetals, people, mood, fixing details.
Give your opinion !
M!ke
This one is full VrayForC4D except room modeling that was done by a colleague.
For the two following, I've only done the postwork job : adding, vegetals, people, mood, fixing details.
Give your opinion !
M!ke
May 23, 2011
Session #2 Basic shadow casting in Photoshop
Here is the 2nd tip and tricks. This one shows a way to simulate shadow casting of a cutout tree. What you should keep in mind is that this is only one method among many others, which is not supposed to be physically accurate.
I must first show some basic tricks... We'll really get into it later ;).
Do not hesitate to share / comment.
Mike
I must first show some basic tricks... We'll really get into it later ;).
Do not hesitate to share / comment.
Mike
May 15, 2011
Display by frame
Little C.O.F.F.E.E script that allow to change objects every frame.
It's quite simple :
It compares the name of the group with the number of the frame and if it matches, the group is displayed.
Simply create a C.O.F.F.E.E tag with the following code on Nulls (groups) witch name are corresponding to the frame during witch they'll be activated (!?!)
****************************************
main(doc,op)
{
var dirframe = op->GetName(); //gets group name
var test = int(evaluate(dirframe)); //converts group name to int
var t = doc->GetTime(); //get current frame
var frame = t->GetFrame(doc->GetFps()); //get current frame
if(test==frame){ //if group's name = frame number ---> group is active
op#ID_BASEOBJECT_VISIBILITY_EDITOR=2;
op#ID_BASEOBJECT_VISIBILITY_RENDER=2;
}
else{ //else group is disabled
op#ID_BASEOBJECT_VISIBILITY_EDITOR=1;
op#ID_BASEOBJECT_VISIBILITY_RENDER=1;
}
}
**************************************
Check example file here ---> DISPLAY BY FRAME
Might be used or tweaked for other uses.
Mike
It's quite simple :
It compares the name of the group with the number of the frame and if it matches, the group is displayed.
Simply create a C.O.F.F.E.E tag with the following code on Nulls (groups) witch name are corresponding to the frame during witch they'll be activated (!?!)
****************************************
main(doc,op)
{
var dirframe = op->GetName(); //gets group name
var test = int(evaluate(dirframe)); //converts group name to int
var t = doc->GetTime(); //get current frame
var frame = t->GetFrame(doc->GetFps()); //get current frame
if(test==frame){ //if group's name = frame number ---> group is active
op#ID_BASEOBJECT_VISIBILITY_EDITOR=2;
op#ID_BASEOBJECT_VISIBILITY_RENDER=2;
}
else{ //else group is disabled
op#ID_BASEOBJECT_VISIBILITY_EDITOR=1;
op#ID_BASEOBJECT_VISIBILITY_RENDER=1;
}
}
**************************************
Check example file here ---> DISPLAY BY FRAME
Might be used or tweaked for other uses.
Mike
EasyArea plugin
Hi all !
This little plugin places an area light within a selection of 4 points (rectangular is better ... obviously).
This already exists on 3dsmax and Tong suggested me to code an equivalent for us...
EasyArea Plugin from Mike Barrin on Vimeo.
DOWNLOAD HERE
P.S :
1 - Beware to non-uniformely scaled object.
2 - Orientation must be set by hand for single sided areas.
Enjoy !
M!ke
This little plugin places an area light within a selection of 4 points (rectangular is better ... obviously).
This already exists on 3dsmax and Tong suggested me to code an equivalent for us...
EasyArea Plugin from Mike Barrin on Vimeo.
DOWNLOAD HERE
P.S :
1 - Beware to non-uniformely scaled object.
2 - Orientation must be set by hand for single sided areas.
Enjoy !
M!ke
Subscribe to:
Posts (Atom)