Hi all,
Here are images I did (except room's modeling) for an hotel project.
And for a smaller one
Comment as much as you want !
M!ke
Welcome to this blog, It is mainly dedicated to Cinema4d, VrayC4D and Photoshop. What you will find here is C.O.F.F.E.E scripts, Xpresso helpers, Photoshop scripts and some plugins. Maybe some objects or other stuff here and there. However, there is no real limit to what can be found in this place.
November 23, 2011
June 15, 2011
Session #4 Basic Ivy painting in Photoshop
As promised here is a short explaination of how ivy is painted in the complete postwork session. This is a fun technic that can be used for many things.
Enjoy !
M!ke
Enjoy !
M!ke
June 8, 2011
Watch & learn : Postprod work from A to Z
Hi all !
Here is a complete post work form me at 8x speed. This is not a real tutorial as nothing is really explained. Anyway, it shows a full process of 3d architectural integration, with different basic techniques and processes.
This job was made for Asymetrie, the project is from one of our customers.
For those interested, notice that I offer my postwork services, if you or your studio love 3d and want to get a nice postwork job, do not hesitate to contact me @ mike_barrin-at-hotmail.com.
Feel free to give your opinion, critics, advises, or even bank card details ;)
Make me know if you liked it.
M!ke
Here is a complete post work form me at 8x speed. This is not a real tutorial as nothing is really explained. Anyway, it shows a full process of 3d architectural integration, with different basic techniques and processes.
This job was made for Asymetrie, the project is from one of our customers.
For those interested, notice that I offer my postwork services, if you or your studio love 3d and want to get a nice postwork job, do not hesitate to contact me @ mike_barrin-at-hotmail.com.
Feel free to give your opinion, critics, advises, or even bank card details ;)
Make me know if you liked it.
M!ke
May 25, 2011
Session #3 Extract Plugin/Filter & High Contrast Cutout in Photoshop
Following tutorial shows 2 fast and efficient technics of cutting out skies or other things.
The Extract Plugin/Filter can be found Here at :
for windows : http://www.adobe.com/support/downloads/detail.jsp?ftpID=4048
for mac : http://www.adobe.com/support/downloads/detail.jsp?ftpID=4047
Do no hesitate to ask questions, request tutorials or comment !
M!ke
The Extract Plugin/Filter can be found Here at :
for windows : http://www.adobe.com/support/downloads/detail.jsp?ftpID=4048
for mac : http://www.adobe.com/support/downloads/detail.jsp?ftpID=4047
Do no hesitate to ask questions, request tutorials or comment !
M!ke
May 24, 2011
Some work
Here are samples of past work done with Asymetrie.
This one is full VrayForC4D except room modeling that was done by a colleague.
For the two following, I've only done the postwork job : adding, vegetals, people, mood, fixing details.
Give your opinion !
M!ke
This one is full VrayForC4D except room modeling that was done by a colleague.
For the two following, I've only done the postwork job : adding, vegetals, people, mood, fixing details.
Give your opinion !
M!ke
May 23, 2011
Session #2 Basic shadow casting in Photoshop
Here is the 2nd tip and tricks. This one shows a way to simulate shadow casting of a cutout tree. What you should keep in mind is that this is only one method among many others, which is not supposed to be physically accurate.
I must first show some basic tricks... We'll really get into it later ;).
Do not hesitate to share / comment.
Mike
I must first show some basic tricks... We'll really get into it later ;).
Do not hesitate to share / comment.
Mike
May 15, 2011
Display by frame
Little C.O.F.F.E.E script that allow to change objects every frame.
It's quite simple :
It compares the name of the group with the number of the frame and if it matches, the group is displayed.
Simply create a C.O.F.F.E.E tag with the following code on Nulls (groups) witch name are corresponding to the frame during witch they'll be activated (!?!)
****************************************
main(doc,op)
{
var dirframe = op->GetName(); //gets group name
var test = int(evaluate(dirframe)); //converts group name to int
var t = doc->GetTime(); //get current frame
var frame = t->GetFrame(doc->GetFps()); //get current frame
if(test==frame){ //if group's name = frame number ---> group is active
op#ID_BASEOBJECT_VISIBILITY_EDITOR=2;
op#ID_BASEOBJECT_VISIBILITY_RENDER=2;
}
else{ //else group is disabled
op#ID_BASEOBJECT_VISIBILITY_EDITOR=1;
op#ID_BASEOBJECT_VISIBILITY_RENDER=1;
}
}
**************************************
Check example file here ---> DISPLAY BY FRAME
Might be used or tweaked for other uses.
Mike
It's quite simple :
It compares the name of the group with the number of the frame and if it matches, the group is displayed.
Simply create a C.O.F.F.E.E tag with the following code on Nulls (groups) witch name are corresponding to the frame during witch they'll be activated (!?!)
****************************************
main(doc,op)
{
var dirframe = op->GetName(); //gets group name
var test = int(evaluate(dirframe)); //converts group name to int
var t = doc->GetTime(); //get current frame
var frame = t->GetFrame(doc->GetFps()); //get current frame
if(test==frame){ //if group's name = frame number ---> group is active
op#ID_BASEOBJECT_VISIBILITY_EDITOR=2;
op#ID_BASEOBJECT_VISIBILITY_RENDER=2;
}
else{ //else group is disabled
op#ID_BASEOBJECT_VISIBILITY_EDITOR=1;
op#ID_BASEOBJECT_VISIBILITY_RENDER=1;
}
}
**************************************
Check example file here ---> DISPLAY BY FRAME
Might be used or tweaked for other uses.
Mike
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